sfRenderTexture_getMaximumAntialiasingLevel

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. uint sfRenderTexture_getMaximumAntialiasingLevel()
    extern (C) @nogc nothrow
    static if(bindSFMLGraphics)
    static if(staticSFML)
    static if(sfmlSupport >= SFMLSupport.sfml250)
    uint
    sfRenderTexture_getMaximumAntialiasingLevel
    ()
  2. psfRenderTexture_getMaximumAntialiasingLevel sfRenderTexture_getMaximumAntialiasingLevel;

Meta