sfRenderWindow_setMouseCursorGrabbed

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. void sfRenderWindow_setMouseCursorGrabbed(sfRenderWindow* renderWindow, sfBool grabbed)
    extern (C) @nogc nothrow
    static if(bindSFMLGraphics)
    static if(staticSFML)
    static if(sfmlSupport >= SFMLSupport.sfml240)
    void
    sfRenderWindow_setMouseCursorGrabbed
  2. psfRenderWindow_setMouseCursorGrabbed sfRenderWindow_setMouseCursorGrabbed;

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