sfTexture_createFromMemory

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. sfTexture* sfTexture_createFromMemory(const(void)* data, size_t sizeInBytes, const(sfIntRect)* area)
    extern (C) @nogc nothrow
    static if(bindSFMLGraphics)
    static if(staticSFML)
    sfTexture_createFromMemory
    (
    const(void)* data
    ,,
    const(sfIntRect)* area
    )
  2. psfTexture_createFromMemory sfTexture_createFromMemory;

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