sfRenderTexture_mapPixelToCoords

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. sfVector2f sfRenderTexture_mapPixelToCoords(const(sfRenderTexture)* renderTexture, sfVector2i point, const(sfView)* view)
    extern (C) @nogc nothrow
    static if(bindSFMLGraphics)
    static if(staticSFML)
    sfRenderTexture_mapPixelToCoords
  2. psfRenderTexture_mapPixelToCoords sfRenderTexture_mapPixelToCoords;

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