sfShader_setFloat2Parameter

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. void sfShader_setFloat2Parameter(sfShader* shader, const(char)* name, float x, float y)
    extern (C) @nogc nothrow
    static if(bindSFMLGraphics)
    static if(staticSFML)
    void
    sfShader_setFloat2Parameter
    (,
    const(char)* name
    ,
    float x
    ,
    float y
    )
  2. psfShader_setFloat2Parameter sfShader_setFloat2Parameter;

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