sfTexture_setRepeated

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. void sfTexture_setRepeated(sfTexture* texture, sfBool repeated)
    extern (C) @nogc nothrow
    static if(bindSFMLGraphics)
    static if(staticSFML)
    void
    sfTexture_setRepeated
  2. psfTexture_setRepeated sfTexture_setRepeated;

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