sfShape_rotate

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. void sfShape_rotate(sfShape* shape, float angle)
    extern (C) @nogc nothrow
    static if(bindSFMLGraphics)
    static if(staticSFML)
    void
    sfShape_rotate
  2. psfShape_rotate sfShape_rotate;

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