sfTransform_fromMatrix

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. sfTransform sfTransform_fromMatrix(float a00, float a01, float a02, float a10, float a11, float a12, float a20, float a21, float a22)
    extern (C) @nogc nothrow
    static if(bindSFMLGraphics)
    static if(staticSFML)
    sfTransform_fromMatrix
    (
    float a00
    ,
    float a01
    ,
    float a02
    ,
    float a10
    ,
    float a11
    ,
    float a12
    ,
    float a20
    ,
    float a21
    ,
    float a22
    )
  2. psfTransform_fromMatrix sfTransform_fromMatrix;

Meta