sfRenderTexture_drawVertexBuffer

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. void sfRenderTexture_drawVertexBuffer(sfRenderTexture* renderTexture, const(sfVertexBuffer)* object, const(sfRenderStates)* states)
    extern (C) @nogc nothrow
    static if(bindSFMLGraphics)
    static if(staticSFML)
    static if(sfmlSupport >= SFMLSupport.sfml250)
    void
    sfRenderTexture_drawVertexBuffer
  2. psfRenderTexture_drawVertexBuffer sfRenderTexture_drawVertexBuffer;

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