sfVertexArray_setPrimitiveType

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. void sfVertexArray_setPrimitiveType(sfVertexArray* vertexArray, sfPrimitiveType type)
    extern (C) @nogc nothrow
    static if(bindSFMLGraphics)
    static if(staticSFML)
    void
    sfVertexArray_setPrimitiveType
  2. psfVertexArray_setPrimitiveType sfVertexArray_setPrimitiveType;

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