sfShader_destroy

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. void sfShader_destroy(sfShader* shader)
    extern (C) @nogc nothrow
    static if(bindSFMLGraphics)
    static if(staticSFML)
    void
    sfShader_destroy
  2. psfShader_destroy sfShader_destroy;

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