psfShader_setMat4UniformArray

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
extern (C) @nogc nothrow
static if(bindSFMLGraphics)
static if(!(staticSFML))
static if(sfmlSupport >= SFMLSupport.sfml240)
alias psfShader_setMat4UniformArray = void function
(,
const(char)* name
,,
size_t length
)

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