sfRenderTexture_drawVertexArray

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. void sfRenderTexture_drawVertexArray(sfRenderTexture* renderTexture, const(sfVertexArray)* object, const(sfRenderStates)* states)
    extern (C) @nogc nothrow
    static if(bindSFMLGraphics)
    static if(staticSFML)
    void
    sfRenderTexture_drawVertexArray
  2. psfRenderTexture_drawVertexArray sfRenderTexture_drawVertexArray;

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