sfTexture_updateFromTexture

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. void sfTexture_updateFromTexture(sfTexture* destination, const(sfTexture)* source, uint x, uint y)
    extern (C) @nogc nothrow
    static if(bindSFMLGraphics)
    static if(staticSFML)
    static if(sfmlSupport >= SFMLSupport.sfml250)
    void
    sfTexture_updateFromTexture
    (,,
    uint x
    ,
    uint y
    )
  2. psfTexture_updateFromTexture sfTexture_updateFromTexture;

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