sfRectangleShape_rotate

Undocumented in source but is binding to C. You might be able to learn more by searching the web for its name.
  1. void sfRectangleShape_rotate(sfRectangleShape* shape, float angle)
    extern (C) @nogc nothrow
    static if(bindSFMLGraphics)
    static if(staticSFML)
    void
    sfRectangleShape_rotate
  2. psfRectangleShape_rotate sfRectangleShape_rotate;

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