sfRectangleShape_rotate

Undocumented in source.
  1. void sfRectangleShape_rotate(sfRectangleShape* shape, float angle)
  2. psfRectangleShape_rotate sfRectangleShape_rotate;
    __gshared
    static if(bindSFMLGraphics)
    static if(!(staticSFML))
    psfRectangleShape_rotate sfRectangleShape_rotate;

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