sfRenderTexture_getMaximumAntialiasingLevel

Undocumented in source.
  1. uint sfRenderTexture_getMaximumAntialiasingLevel()
  2. psfRenderTexture_getMaximumAntialiasingLevel sfRenderTexture_getMaximumAntialiasingLevel;
    __gshared
    static if(bindSFMLGraphics)
    static if(!(staticSFML))
    static if(sfmlSupport >= SFMLSupport.sfml250)
    psfRenderTexture_getMaximumAntialiasingLevel sfRenderTexture_getMaximumAntialiasingLevel;

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