sfTexture_updateFromWindow

Undocumented in source.
  1. void sfTexture_updateFromWindow(sfTexture* texture, const(sfWindow)* window, uint x, uint y)
  2. psfTexture_updateFromWindow sfTexture_updateFromWindow;
    __gshared
    static if(bindSFMLGraphics)
    static if(!(staticSFML))
    psfTexture_updateFromWindow sfTexture_updateFromWindow;

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