sfTexture_setSmooth

Undocumented in source.
  1. void sfTexture_setSmooth(sfTexture* texture, sfBool smooth)
  2. psfTexture_setSmooth sfTexture_setSmooth;
    __gshared
    static if(bindSFMLGraphics)
    static if(!(staticSFML))
    psfTexture_setSmooth sfTexture_setSmooth;

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