sfShader_setIntColorUniform

Undocumented in source.
  1. void sfShader_setIntColorUniform(sfShader* shader, const(char)* name, sfColor color)
  2. psfShader_setIntColorUniform sfShader_setIntColorUniform;
    __gshared
    static if(bindSFMLGraphics)
    static if(!(staticSFML))
    static if(sfmlSupport >= SFMLSupport.sfml240)
    psfShader_setIntColorUniform sfShader_setIntColorUniform;

Meta