sfShader_setCurrentTextureParameter

Undocumented in source.
  1. void sfShader_setCurrentTextureParameter(sfShader* shader, const(char)* name)
  2. psfShader_setCurrentTextureParameter sfShader_setCurrentTextureParameter;
    __gshared
    static if(bindSFMLGraphics)
    static if(!(staticSFML))
    psfShader_setCurrentTextureParameter sfShader_setCurrentTextureParameter;

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