sfShader_getNativeHandle

Undocumented in source.
  1. uint sfShader_getNativeHandle(const(sfShader)* shader)
  2. psfShader_getNativeHandle sfShader_getNativeHandle;
    __gshared
    static if(bindSFMLGraphics)
    static if(!(staticSFML))
    static if(sfmlSupport >= SFMLSupport.sfml230)
    psfShader_getNativeHandle sfShader_getNativeHandle;

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