sfShader_createFromFile

Undocumented in source.
  1. sfShader* sfShader_createFromFile(const(char)* vertexShaderFilename, const(char)* fragmentShaderFilename)
  2. psfShader_createFromFile sfShader_createFromFile;
    __gshared
    static if(bindSFMLGraphics)
    static if(!(staticSFML))
    psfShader_createFromFile sfShader_createFromFile;

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