sfRenderWindow_hasFocus

Undocumented in source.
  1. sfBool sfRenderWindow_hasFocus(const(sfRenderWindow)* renderWindow)
  2. psfRenderWindow_hasFocus sfRenderWindow_hasFocus;
    __gshared
    static if(bindSFMLGraphics)
    static if(!(staticSFML))
    static if(sfmlSupport >= SFMLSupport.sfml220)
    psfRenderWindow_hasFocus sfRenderWindow_hasFocus;

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