sfRenderTexture_pushGLStates

Undocumented in source.
  1. void sfRenderTexture_pushGLStates(sfRenderTexture* renderTexture)
  2. psfRenderTexture_pushGLStates sfRenderTexture_pushGLStates;
    __gshared
    static if(bindSFMLGraphics)
    static if(!(staticSFML))
    psfRenderTexture_pushGLStates sfRenderTexture_pushGLStates;

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